Linked Camera.py

preview

Tested: R20+  /  download

Create a camera at the top level of your scene and linked to active one via CameraMorph Tag
Optionally adds a custom Xpresso setup with an Extend parameter to expand the render area while
maintaining the original focal length...


Additional note: by creating your own alpha-channel mask you can effectively “patch” the render in post. With the standard renderer, you achieve this by projecting a material that carries an alpha channel from the camera onto your scene. It’s a clever workaround—though I’m really hoping the Maxon team will one day build in a true “Negative Render Region” feature! :)


tags…

cinema-4d c4d cinema-4d-script xpresso python ai-assisted
one-click-tools cg-tools expand-render-area negative-render-region


Assembled by AleksandrovskyV, with assistance from ChatGPT